The metaverse biennale of Graffiti & Street Art
Breaking the walls
For centuries, the art domain was ruled and shaped mainly by a single non-artistic factor: real estate. It sounds odd, doesn’t it?
Artists have been limited to physical spaces that came with a heavy price tag for decades. Whereas curators were forced to repeatedly appoint the most influential artists to fill up the spaces to bring enough footfall and transactions to cover those costs. The financial barrier amounted to a lifetime of some hidden gems. It is time to break those walls and bring honorable artists into the spotlight.
Street and graffiti artists rebelled against this; they hacked public spaces and took any possible chance to fill available walls with their creations, with all the risks. A new art form was born. It was a challenge and almost a war between institutional well-defined art and the free form of expression that no one sees as a kind of art.
Now comes the metaverse, a new world with no physical limitations and, obviously, no streets or walls.
Objective
The project aimed to bring real-life street art experience into the metaverse. To turn StreetLess B22 into a true-to-life experience by displaying the sketches of artists work progressively, step by step, till it reaches the final stage. Sharing with the world the steps the creative process goes through before it reveals the final artwork.
- It was an initiative to experiment with something new to provide artists with an environment where they can safely create their modern graffiti and street art to showcase this new reality’s potential and possibilities.
- It welcomed Djs, videographers, animators and musicians, along with all other street artists.
- By being part of a global group of artists, artists were able to deliver a strong message about the change in the art industry and inspire artists worldwide to start testing this new route.
- The project aimed to establish a real, living street experience in the unreal StreetLess space, where artists and fans engaged, celebrated and co-created.
Why ISOBlock?
“A haunting urban space built to be experienced in the metaverse on Spatial.io, where everyone from street artists, photographers, graffiti artists, and painters can gather, host events, display their NFTs, and explore.
Inspired by the work of nomadic photographer trashhand (trashhand.com), ISOBlock is made for those that have never had the opportunity to explore abandoned buildings or forgotten locations.
This space may not be futuristic but it is real, it exists. This space is designed for those who don’t crave white wall architecture. A space for the gritty and unpolished. One man’s trash is another man’s canvas.”